Improved Poisons and Deadly Poison in Patch 3.3

November 18, 2009

In a bid to boost damage for Mutilate Rogues Blizzard have announced improvements to Deadly Poison and the Improved Poisons talent in the latest 3.3 patch notes.

According to the 3.3 patch notes Improved Poisons will now increase your chance to apply Deadly Poison to your target by 4/8/12/16/20% (up from 2/4/6/8/10%).

In short, we’ll get our 5 stacks of Deadly Poison up faster (10%).

Great… Is that it?

Woooooooooah! Hang on a minute!

As I said before; Blizzard have also announced an improvement to Deadly Poison too…

In addition to its existing effects, when you apply Deadly Poison to a target which has already got 5 stacks up (the maximum number of applications) it will also trigger the poison which you’re using on your other weapon.

So what?

What do you mean? Don’t knock it!

Deadly Poison will now be applied 10% faster with the change to Improved Poisons and… the icing on the cake is you’ll get more procs from the Instant Poison on your main-hand weapon too.

Meh! There’s no pleasing some people.

Being a Mutilate Rogue I have to say I’m pleased to see this. There’s been a lot of talk about the need for us to use Weapon-swap macros or the Poison Swapper add-on in order to compete with fellow Rogues of the Combat variety.

Real Rogues use Daggers! Now let’s show them Rogue Warriors how it’s really done!

p.s. Dinear over on the Forever A Noob has posted a great article about the latest changes to be announced in the 3.3 patch update today along with his take on the subject. Go check it out.

4 Responses to “Improved Poisons and Deadly Poison in Patch 3.3”

  1. rogueraider Says:

    If it means I don’t have to level my axe skill, I’m all for it! ;)

  2. Thimble Says:

    It’s not twice as fast. You’ll go from a 40% chance to apply deadly poison to a 50% chance to apply deadly poison. So instead of an average of 12.5 attacks to get a 5-stack of Deadly up, you’ll need an average of 10 attacks; it’s 20% faster, not twice as fast. Mind you, that 20% faster is certainly nice, but I really love the IP applications that’ll come from it. And since Deadly is a straight % chance proc instead of being normalized to weapon speed, quick off-hand weapons and lots of haste means a whole lot more IP procs (or WP if you’re combat) throughout the fight, and that’s fantastic news.

  3. Recked Says:

    A slight oversight on my part and I do stand corrected… 30% from Deadly Poison +10% from Improved Poisons = 40%. After 3.3 we’ll get +20% from Improved Poisons = 50%. I suppose what I meant to say is the proc-boost Improved Poisons gives will be double what it is pre-patch. I’m also loving the additional Instant Poison procs too!

    Thanks for setting me straight Thimble.


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